A 32-bit component for Borland Delphi 2 and 3 which replicates the functionality of the 16-bit AAPLAY.DLL which was provided by Autodesk Inc. The component is written in pure 32-bit Delphi, and uses a combination of Device Independent Bitmaps (DIBs) and multi-threading for optimal performance. As far as possible, the functionality of AAPLAY.DLL and the 16-bit Dragon FlicPlayer componenthas been replicated in the new component. It is also available as an ActiveX Control.
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